I will join Google as a software engineer, starting September 2015.
My general research goal is to make software developers more productive by providing better development tools. To achieve this goal, my research involves understanding developer behaviors, identifying problems, and designing tools to help with those problems using various HCI methods at each stage.
Specifically, my thesis work is about supporting developers' backtracking by providing selective undo feature to the code editors.
Before coming to CMU, I was a full-time developer at Nexon Corporation, where I participated in developing a 3D multi-player online action role playing game called "Mabinogi: Heroes" (a.k.a. "Vindictus" in North America) for 3.5 years.
I earned my BS in Computer Science degree from KAIST in August 2009.